Sunday, May 30, 2010

Design: Establishing gameplay in the tutorial

Damn Blogspot/Blogger (are they the same thing..?) not allowing me to type a title for this post.

Anyways, I think A LOT of progress has been made in the days since I last posted. Main things are fleshing out the menu to contain the level select, Biome (area) select, etc. In-game, I've added elements for collecting fruits, opening doors, reading tutorial signs, and have a pause menu. Also, I've made 4 of the 7 Biomes' backgrounds which I think are pretty good. It's a shame I have to shrink them down to fit in Competition06's 8MB limit.

Nearly completed tutorial level:

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