Tuesday, June 29, 2010

"Days 13 and 14": Desert Biome features new obstacles and game elements

Day 13 and 14 are finished, the first two levels for the Desert Biome. As for every new Biome, new dangers were introduced, the timed spikes and timed arrows. The timed spikes pop up at a set time and pop back down; timed arrows shoot out arrows rhythmically in the direction it's pointing. It's actually really fun to design a level with!

In the Beach Biome, the flying platform (horizontal and vertical) was introduced.

Day 13:

Day 14:

Day 14's Skin Squishing Errand is similar to groundhog bashing, except with Skin and Fuzzlian ninjas. Smash 45 Skin ninjas, but be sure not to hit your own Fuzzlians!

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