Tuesday, July 13, 2010

"Days 23 and 24": Core standard and Pong-like minigame

I've finished Day 23 and 24 :D Yes, I get lazy with blogging so I'm grouping days together. Day 23 is a standard Imperial mission in the new Core Biome. Three new objects are introduced here--the disappearing walls, spinning walls, and spinning spikes. They're pretty interesting to design levels with :)


Day 24 is a awesomely stylish Pong. Deal with it.

2 comments:

Anonymous said...

This looks really interesting. Can't wait to see the final product. I'm making a game too and while its not for the competition, I hope to have something to show in a few weeks. We have pretty similar art styles also. Good luck.

iluvfuz said...

Thanks for the nice compliments! I wish you the best of luck on your game, and you should definitely think about entering it into the competition, or perhaps a future/non-YYG competition.

I've always loved using vectors and it seemed fitting to use it in such a small resolution (less need for details :P).

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