Tuesday, July 13, 2010

"Day 25": Core Collect level completed

Day 25 is completerilific.
It's getting to be kind of a chore making standard levels (making a game made of 33 minigames would be more fun for me) but with the introduction of new features in each Biome, it's not that bad. I'm having fun thinking of ways to using spinning walls/spikes and disappearing walls.

10 more days left. Yes, there are 35 days in this game. It's pretty counter-intuitive, but I'll think of a way to make it make sense. So close...

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